Shot from high up, makes subject appear small and vulnerable, and can create a sense of surveillance
1 of 33
Low angles
Shot from low down, makes subject appear large and superior
2 of 33
Pan
when the camera moves from right to left or left to right on a pivot
3 of 33
Whip pan
a high speed pan, can create a frantic effect and indicate the passing of time. Also good to show reactions
4 of 33
Tilt
when the camera moves on a pivot to look up or down an object
5 of 33
Zoom
a way of moving in and out on objects without moving the camera. Can be used to make the audience focus on something important in the scene
6 of 33
Tracking/dolly shot
when to camera moves to follow/ track a moving person or object
7 of 33
Crane shot
used to suggest scale or to track in and out on objects
8 of 33
Helicopter shot
common in chase sequences or to convey landscapes or cityscapes
9 of 33
Steadicam
a portable hand camera system which minimises camera shake when the camera is moved
10 of 33
Static camera
the camera is in a fixed position and does not move
11 of 33
Head on shot
shooting from the front
12 of 33
Oblique angle
shooting from the side
13 of 33
Extreme long shot
can be taken from as much as a quarter of a mile away, and is generally used as a scene-setting, establishing shot. It normally shows an exterior
14 of 33
Long shot
typically shows the entire object or human figure and is usually intended to place it in some relation to its surroundings.
15 of 33
Medium long shot
An intermediate shot between the long shot and the medium shot. Also known as a three-quarters shot. Frames the whole subject from the knees up.
16 of 33
Medium shot
a medium shot, mid shot (MS), or waist shot is a camera angle shot from a medium distance
17 of 33
Close up
Close up of an object, often to bring attention to a certain thing
18 of 33
Extreme close up
Extreme close up of a detail e.g an eye
19 of 33
Establishing shot
It is generally a long or extreme-long shot at the beginning of a scene indicating where, and sometimes when, the remainder of the scene takes place
20 of 33
Diegetic sound
sound that is inside the story world, can be heard by characters in the film
21 of 33
Non-diegetic sound
sound that not in the story world and cannot be heard by characters in the film
22 of 33
Pleonastic sound
exaggerated sound, such as a tap dripping in a horror film, or light-sabers in Star Wars
23 of 33
Contrapuntal sound
the opposite type of music to the type you would expect to hear (American Beauty dinner scene)
24 of 33
Multilogue
a group of characters speaking over each other
25 of 33
Ambient sound
general background music and sound
26 of 33
Sound bridge
music carried over from one scene/shot to another
27 of 33
Foley
the reproduction of everyday sound effects which are added in post production to enhance the quality of audio for films, television, video, video games and radio
28 of 33
Contra/Dolly Zoom
A dolly zoom is a cinematic technique in which the camera moves closer or further from the subject while simultaneously adjusting the zoom angle to keep the subject the same size in the frame
29 of 33
Hand-held
A camera is held in the camera operator's hands as opposed to being mounted on a tripod or other base.
30 of 33
Arc
An arc shot is a camera move around the subject, somewhat like a tracking shot
31 of 33
POV
Point of view, positions the audience to empathise or relate to the actor.
32 of 33
Cross cut
In a cross-cut, the camera will cut away from one action to another action, which can suggest the simultaneity of these two actions but this is not always the case.
33 of 33
Other cards in this set
Card 2
Front
Shot from low down, makes subject appear large and superior
Back
Low angles
Card 3
Front
when the camera moves from right to left or left to right on a pivot
Back
Card 4
Front
a high speed pan, can create a frantic effect and indicate the passing of time. Also good to show reactions
Back
Card 5
Front
when the camera moves on a pivot to look up or down an object
Comments
Report