Aggression
- Created by: lucy critchell
- Created on: 13-05-17 13:39
AGGRESSION
Defined as...
- Harms another human being
- Is intentional
- Is outside the laws or rules of the game/activity
Negative Aggression
-Hostile Agression
- Intention to harm outside of rules, as an emotional response to a performers situation.
- Sole purpose is to harm
-Instrumental Aggression
- Intention to harm as a means to another goal (aggression is the intsrument)
- Tackling with great force with intention of making them fear you.
AGGRESSION
Positive Aggression
-Channelled aggression
- When you turn aggressive feelings into positive actions such as working hard
-Assertion
- May involve the use of physcial force however is within the laws of the game
THEORIES OF AGGRESSION
Instinct Theory - Sigmund Freud
- We all have the potential for aggressive behaviour
- If the aggressive impulses weren't released, they could be directed inwards and cause psychological damage - need to release energy through aggressive acts.
- Individuals displace their aggression from 'non-acceptable' to 'more acceptable' situations: (e.g. on sport field rather than at home)
- This displacement is known as CATHARSIS
'the release of pent-up emotions or feelings of aggression through harmles channels'
- A cathartic experience is supposed to allow a release of tension and emotions, resulting in the indiviudal feeling ess aggressive.
THEORIES OF AGGRESSION
Criticisms of Instinct Theory
- No biological basis for behaviour found
- Societies don't show similar levls fo aggressions
- Social learning has controlling effect on people
- Studies show that aggression can be learnt
- States behaviour is emotional or spontaneous (hostile/reactive) but there are times when its pre-planned (instrumental)
Research
- Genetics have isolated a gene that has a contolling effect on levels of neurotransmitters.
- When the gene is absent or doesn't work efficiently, individuals more prone to aggression.
- Most recent debate focuses on genetic inheritance and environmental factors.
THEORIES OF AGGRESSION
Frustraton Aggression Hypothesis
'Aggressive behaviours always presupposes the existence of frustration and that the existence of frustration leads to some form of aggression.'
- Frustration develops when goal directed behaviour or a need to achieve is blocked.
- Frustration then leads to aggression.
- If aggressive act is successful, frustration is released and the aggressor feels good - also known as a catharitc release.
- Should aggression fail and results in punishment, further frustration is generated.
Criticisms
- Not all individuals who experience frustration exhibit aggressive responses.
- Some individualds find alternative ways to deal with their frustration
THEORIES OF AGGRESSION
Aggressive Cue Theory - Leonoard Berkowitz
'acts of aggression are influenced by the presence of socially learnt cues or environmental situations, which makes committing aggression acceptable.'
(e.g hooligan swearing whilst watching a match)
-These social cues of aggression may be given from a coach and the crowd to act aggressively.
-Another stimuli might be a positive response from teamamtes to an act of aggression tht resulted in a beneficial movement/action.
-Seeing role models act aggressively in a similar situation to you can alter your aggressive tendencies.
THEORIES OF AGGRESSION
Social Learning Theory - (proposed by Bandura but developed by Leakey).
- Proposes that aggression is a learned social behaviour that is through direct reinforcement or through observational learning.
- Many aggressive behaviour may be encouraged and reinforced
- Social learning theory is the most optimistic approach to aggression, because if people can learn aggressive responses to certain situations and cues, then they can just as easily learn non-aggressive responses to the same situations.
-Aggression is not biologically based but is nurtured through environmental forces.
-Learned by watching and copying role models and it becomes an excepted mode of behaviour if reinforced.
CONTROLLING AGGRESSION
Punishing aggressive behaviour
Individual
Peers discouraging
Coach/Managers
Substitutions
Fines
Player behaviour contract
NGBs
Code of conduct
Supporting referees
Punishing aggressive behaviour
Reinforce assertive behaviour
Individual
Praise others
Coach/Managers
Praise and reward assertion
Show assertive role-models
NGBs
Fair play awards
CONTROLLING AGGRESSION
Reducing/Controlling arousal
Individual
Mental rehearsal
Channelling aggression
Coach/Managers
Avoid over arousing pre game
Focus on process as well as outcome
Avoid win at all costs ethic and knowing their plays
NGBs
Educate referees
Discuss with coaches
Avoiding aggressive situations
Individual
Learning to walk away
Marking another play if possible
Coach/Managers
Move player to another role
Ask player to take on responsibility
Substitute player
Change tactics
NGBs
Stagger derby matches, playing at neutral grounds
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