psychology 2

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  • Created by: money_k01
  • Created on: 14-11-17 10:34
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  • Unit 2.2 Sports Psychology
    • aggression
      • Frustration-aggression hypothesis
        • frustration caused by environment blocking goal which triggers aggression
          • act successful=frustration released through catharsis
            • act unsuccessful= further build up of aggression
      • social learning theory
        • learned through imitation of role models
      • Aggressive cue hypothesis
        • frustration leads to increased arousal which creates readiness for aggression
          • aggression triggered if provoked by cue from environment
      • Instinct theory
        • aggression inevitable as genetically inherited
          • predictable
    • group dynamics
      • formation of group
        • norming
          • need for common goals recognised
            • work together
        • storming
          • members question group structure and
            • compete for status
        • performing
          • aware of role in team
            • contribute to success of team
        • forming
          • group members get to know each other
            • strengths/weaknesses
      • Steiner's model
        • actual productivity=
          • potential productivity -
            • full capabilities of group when working together
          • degree of success of a teams performance at given time during game
        • potential productivity -
          • full capabilities of group when working together
        • faulty processes
          • factors that can go wrong in team performance
      • social loafing
        • withdrawal of effort caused by reduced motivation
    • social facilitation
      • social inhibition
        • negative influence of others who are watching/competing
        • decrease in performance
      • Zajonc- levels of arousal affect performance in front of crowd
        • introverts
          • high levels of internal arousal
            • avoid performing in front of crowd
        • extroverts
          • low levels of internal arousal
            • perform better in front of crowd
        • elite
          • high levels of arousal
            • dominat response likely to be correct
              • motor programme
                • experiencer performing in front of crowd
        • novices
          • lower levels of arousal
            • dominant response likely to be incorrect
        • simple/gross skills
          • high levels of arousal
            • high levels for drive
        • complex/fine skills
          • lower levels of arousal
            • block out audience
    • anxiety
      • trait
        • perceive situations as threatening
      • state
        • immediate/ temporary
      • cognitive
        • psychological
      • somatic
        • physiological
          • incresed temp/HR/breathing rate
      • zone of optimal functioning
        • emotional response
        • elite performers
        • high levels of confidence
        • relaxed
        • autonomous movements
    • goal setting
      • advantages of effective goal setting
        • increased confidence and self efficacy
        • increased persistance on tasks
        • control arousal and anxiety
        • more effective attentional focus
        • monitor performance
      • SMART targets
        • Recorded
          • progress written down
        • Achieveable
          • challenging but attainable with sustained effort
        • Time phased
          • specific deadline
        • Measureable
          • see progress made
        • Specific
          • relate to task and individual
      • performance goals
        • judgements of an individual against previous performances
      • process goals
        • improving technique to produce a better performance
      • product goals
        • defeating other competitors to win
  • worry/apprehension experience during competiotion
  • behaviour that is intended to physicallyy/verbally harm another
  • positive influence of others who are watching/competing
  • group- collection of people who share similar goals

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