Psychology pe
- Created by: LeahRandall
- Created on: 04-07-20 19:58
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- SKILL ACQUISITION
- Characteristics of skill
- ACE-FACE+LG
- Transfer of learning
- Negative = when one skill impedes the learning of another
- Positive = when one skills enhances the learning of another skill
- Bilateral = skill is learned on one side of the body and the other side
- Zero = no transfer at all
- Skill continua
- Open-closed
- Gross-Fine
- High-low organised
- Simple-complex
- self-externally paced
- Discrete-serial-continious
- Practice
- Methods of practice
- Whole
- Practicing a skill in its entirety
- Strength
- Stored motor programme
- Realistic method = positive transfer
- consistancy
- Saves time
- Limitation
- Demotivating
- Demand + pressure on performer
- Difficult to break down weakness
- Not appropriate for dangerous skills
- Progressive part
- Practice first part + gradually add other parts to sequence
- Limitation
- Motivated = success
- Focus on specific aspects
- Understand skill
- Strength
- Time consuming
- Link with subroutines
- Negative transer
- Whole part whole
- Limitation
- Confusing
- Time consuming
- Negative transfer if sub routines aren't good
- Strength
- Errors corrected + integrated successfully
- Motivation
- Fluent
- Practice each individual part of the skill + then whole adding to sequence
- Limitation
- Whole
- Types of practice
- Massed
- Continuous with no rest
- Strength
- Good motor programme
- Improve fitness
- Skills = automatic
- Limitation
- Fatigue + boredom
- Negative transfer
- Highly demanding
- Distributed
- Rest intervals
- Strength
- Mental rehearsal + feedback
- Recovery
- Controlled progress
- Limitation
- Negative transfer
- Time consuming
- Variable
- Enables players to adapt to changes
- Strength
- Builds schema
- Sub routines flow
- Limitation
- Fatugue
- Pressure
- Negative transfer
- Mental
- Go through performance in your mind
- Limitation
- May not be used properly
- Strength
- Improve reaction time
- Confiedent
- Improve reaction time
- Massed
- Methods of practice
- Theories of Learning
- Plateau
- Causes ?
- Solutions ?
- Stages
- Associative
- Cognitive
- Autonomous
- Cognitive theory
- Insight learning = Gestalt
- Behaviourism
- Operant condidtioning= Skinner
- SLT
- Observationallearning = Bandura
- Constructivism
- Social development theory - Vygotsky
- Plateau
- Guidance and feedback
- Feedback
- Extrinsic
- Positive
- Negative
- KOP
- KOR
- intrinsic
- KOR
- KOP
- Negative
- Positive
- Extrinsic
- Guidance
- Verbal
- Visual
- Mechanical
- Manual
- Mechanical
- Visual
- Verbal
- Feedback
- Memory model
- Environment.Display. Sensory organs. Perceptual mechanism. Translatory mechanism. Effector mechanism. Muscular system output data. Feedback data.
- Baddeley + Hitch, Working Memory
- Central executive
- Episodic buffer
- LTM
- Phonological loop
- Visuospatial sketchpad
- Episodic buffer
- Central executive
- Anticipation
- Spatial A = what going to happen
- Temporal A = when something happens
- Whiting information processing model
- 2. Receptor System
- 1. Input
- 3. Perceptual mechanism (DCR)
- 4. Translatory mechanism
- 5. Effector Mechanism
- 6. Output
- 7. Feedback
- General information processing
- 3. Decision making (DCR) (STIM/LTM)
- 2. Senses = see, hear, touch, balance + kinaesthesia (proprioceptors)
- 4. Selective attention = filter relevant from irrelevant info
- 1. Input
- 5. Translatory mechanism (motor programme)
- 6. Output = Effector mechanism + feedback
- Reaction time = time taken from onset of stimulus to onset of response
- Response time = time taken from onset of stimulus to completion of task
- Improving = Fitness/ Anticipation / mental practice / specific stimulus / concentration
- Hicks Law
- Single channel Hypothesis
- Psychologcalrefactory period
- Single channel Hypothesis
- Movement time = Time taken to complete physical task
- Simple reaction
- Choice reaction
- Simple reaction
- Response time = time taken from onset of stimulus to completion of task
- Schmidts Schema theory 1982
- Recognition schema
- Sensory consequence= internal senses to guide movement
- Response outcome = Knowledge of results to guide movement
- Recall schema
- Knowledge of response specification = info from display used to assess option judgement
- Knowledge of initial conditions = senses identify important info
- Recognition schema
- Characteristics of skill
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