A2 PE Psychology Long Term 2
- Created by: Joshua Jackson
- Created on: 16-04-14 14:19
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- A2 PE Long Term Psychological
- Atrribution ttheory
- the reason we give for winning or losing
- Weiner 74
- 2 dimensions
- 1. Locus of causality internal factors ability and effort we control, external factors luck and task difficulty beyond control)
- 2. Stability (stable don't change in short term, unstable change in short term)
- 2 dimensions
- Leaned Helpfulness
- perception that defeat is inevitable due to stable internal and uncontrollable events
- based on prior knowledge need to be retrained
- Low confidence is shown in this area by Naf people
- Nach on other hand have a mastery orientation, confident and control of own destiny expect success in the future
- Retraining can change a performers expectations
- Atherton 2003
- coach could
- change tacis/ blame equipment
- focus on positives
- focus on successful performers and copy them
- make it less personal in blame
- coach could
- Atherton 2003
- perception that defeat is inevitable due to stable internal and uncontrollable events
- Visualisation
- creating a mental image of what youwant to happen
- can use visual awareness training to make eyes and thought processes controlled decision making
- be aware as visualisation can become fixated on a long term goal(get through short term first)
- Ritual
- a formal or ceremonial event or action
- a habit, belief that may have symbolic or emotional value
- purpose
- unites crowd
- generates respect
- strengthens social bonds
- shows respect
- defines cultural heritage
- fulfuls emotional needs
- raise arousal
- reaffirmation of faith
- Kinaestesis
- sense of motion and perception of body part oreintation
- Perception
- ability to interpret what is happening as a result of sensory info
- see - think - interpret - move
- the more you do of something the better you get at interpreting and reading the cues earlier
- SCANNING
- visual perception where you take in many aspects of field of vision
- CUE- stimulus or signal
- Reaction time- time between stimulus and response
- Movement Time - time taken to do action after reaction time
- Response Time- combination of both of above
- selective attention
- focusing on the most important event
- Channel Capacity
- brain can only cope with certain amount of information (so good athletes only send useful information)
- performers build a bank of experiences while training playing and then have a greater experience to select correct response based on prior knowledge
- so practices need to increase this awareness
- make it game speed
- make sure decision making skills are in practice
- remind them of cues
- create challenges
- so practices need to increase this awareness
- Perception depends on
- peripheral vision (wide field of vision)
- depth perception (judge distance)
- dynamic acuity (fine detail when moving)
- static acuity ( fine detail when still)
- pursuit (smooth movement o eyes following an object)
- Saccade (fast movement of eye, head or other body part)
- Also need vergence (fixate on object) contrasts sensitivity (see subtle difference) accommodation ( ability to focus on near and far objects)
- Anticipation
- working out what you think will happen
- Extrapolation
- brain working out the deception and anticipation to work out outcome
- Improvisation
- react to a changing situation and change plan
- Atrribution ttheory
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